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Hello,

I'll give you an example like a character has to be readable you have to understand a character when you look at it usually on a on a ipad/tablet screen. It's like this big it's like tensing who made us tall so you can directly tell is it a thief or is it a mage and what kind of equipment does he or she wear but on earth on the other phone size is probably one centimetre makes so you have to have a very striking clear design perhaps the most interesting advancement in game. Art has come out of opportunity mobile traits for lesser-known Studios to push their way into the spotlight like never before a seemingly small project can have an impact on pop culture overnight I think you can work on mobile games having like a low-carb diet without any graphics whatsoever then you add the slice of pizza which is graphics and people are nuts about it and start loving the Android and iOS games.

https://ucngame.com/

George Mullen

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  • Joined: June 22, 2019

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